
Mr R4nd0m
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Posted - 2011.06.09 10:04:00 -
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Originally by: Kaelie Onren Bumping this one back to the top, as there is another 'fix wardec' thread which is that wardeking should cost more.
I think that this proposal mixed with that one, may be viable.
Make it cost more for subsequent non-mutual wardek's, the lower the avg standing of the members of the corp are.
So if the avg of the members of the corp is a -5 secstatus, then, it costs them a lot more to wardek than a positive standing corp.
What this does: 1) encourages more legitamate wars, and makes it harder for griefer corps to use wardeking to just prey on innocents without secstatus penalty. 2) griefers will be forced to grind standings back up after a cycle of mindless killing, allowing the carebear industry to recover.
This mechanic will force a break in the contiuous sequence of wardeking. It will encourage even PvPers to be more positive in standing over all, as it costs their corp more, which will make corp CEOs encourage members to have not too low standings so that they can continue their PvPing activities.
Add an exponential decay to the corp avg standing. Don't publicize the formula. This will keep CEOs from dropping low sec members before a war just to reduce their costs, only to add them back again after it is paid.
Make it cost more! You serious? It already costs a sily amount, If you dec 4 alliances your looking at a huge weekly bill.. this is not low sec, you cant putting sec status hits on war deccers lol, whats the point, they pay crap loads of isk for the dec, they could actually lose, there is NOTHING stopping the other side shooting back you know. and then no one will ever do war decs, it will just kill it completely.
Yes I think 2 mill for a corp to dec a corp is cheap and perhaps that should be the same as 50 mill alliance dec. But leave the alliance bills alone, its can cost billions for JUST ONE WEEK! Yes its only ONE week for god sake lol.
Seriously this has got to be a whine thread cos someone decced you...fight back...
However there could be some options rather than sec hit, thats for pirates!
1. I believe high should be safe. so, war decs should only be performed in low sec. This way low sec gets busier and ppl will have to look for targets. However, then jump frieghters should then be like other caps low sec only - You then have to move your stuff from low to high in a freighter. So it still gives and element of risk and something the war deccers can hit as well. So it benefits both sides to some extent.
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